A Design Magazine

A Design Magazine featuring great design, architecture, fashion, graphics and innovation from across the globe.

 

Education

Discover 50 award-winning designs tagged Education on A Design Magazine.

De Muros a Marcas Street Art Cathedra and Art Book

De Muros a Marcas

De Muros a Marcas is an elective university course and art book created to teach art and design students about street art and its influence on contemporary design. The syllabus was developed with input from design professionals and covers historical and contemporary insights, practical projects and a final project across fifteen weekly classes. The art book measures 32 cm by 28 cm and combines hand-drawn illustrations made with alcohol-based markers and acrylic paints with digital illustrations. Slides and printable A4 templates support each class session.

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Science Stories in Daily Life Textbooks

Science Stories in Daily Life

Science Stories in Daily Life is a series of cover designs for high school science textbooks. The series includes physics, chemistry, life sciences and earth sciences, together with related subject volumes. Each cover uses original illustrations that connect science to everyday moments, so the topic of each book is easy to understand. Simple colors and linked graphics give the series a common direction, while distinct colors identify each subject. Holograms and other post-processing add detail. Each cover measures 210 by 275 millimeters.

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Alma Adaptive Training Platform

Alma

Alma is an AI-powered learning management assistant that enhances corporate training and digital adoption. It personalizes learning by identifying individual styles and optimizing training schedules. Unlike traditional methods, Alma integrates peer-to-peer mentoring, AI-driven insights, and adaptive scheduling, ensuring a seamless and efficient onboarding experience. By reducing training costs and fostering engagement, Alma helps organizations accelerate skill development while improving workforce readiness.

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Learno Interactive Learning Experience

Learno

Learno is a digital learning platform designed for K12 education. Academic subjects appear as explorable worlds within a unified spatial knowledge map. Students select a personalized AI companion and follow adaptive study journeys with real time feedback and learning recommendations. Progress is shown through gamified milestones, and immersive virtual reality scenarios offer guided reset moments when students feel tired. The platform works across tablets, desktop interfaces and virtual reality, and supports both academic progress and emotional wellbeing.

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Negotiabbles Tablet App

Negotiabbles

Negotiabbles is an educational tablet application that helps children in grades K-8 practice negotiation skills. The app presents common peer situations, such as sharing a resource or resolving a disagreement, as illustrated story chapters. Children speak with artificial intelligence characters and are guided through stating needs, giving reasons, listening, and reaching agreement. Emotion bubbles above each character change in color, size, and shape to show emotional states in real time. A summary screen records the strategies used and progress across sessions.

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Cece Vr Skill Training

Cece

Cece is a virtual reality career mentor designed for manufacturing students. Cece combines a VR headset with interactive interfaces so students can explore industry roles, experience workplace environments and practice job related skills. A voice driven artificial intelligence agent guides users through personalized onboarding, career exploration and skill training. Progress is tracked and feedback is given to support learning goals. The system aims to lower training costs and close the gap between academic study and industry requirements.

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Ggaedok Study Supplement

Ggaedok

Ggaedok is a brand identity for a series of Korean language study supplements. The name Ggaedok is an acronym of the Korean phrase Ggaewooja Dokhaeryuk, which refers to awakening confidence and reading comprehension. The logo combines the name with quotation marks, chosen because their shape resembles Korean consonants and vowels. Color foils in selected Pantone colors highlight parts of the quotation marks, and matte coating increases their visibility. Characters printed in the vocabulary book and the reading comprehension book add interest for students.

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Cat In The Box Educational Material Design

Cat In The Box

Cat In The Box is a set of teaching materials created to help elementary school students learn about the local culture of Maokong in Taiwan. The set includes a teaching and outcome book, task based learning booklets and a wooden printing box. Book covers are made of natural wood shaped by laser engraving and cutting, and the inner pages use Japanese book paper. Four themes guide the lessons: transportation, ecology, local industry and religious life. Students observe, make, create and discuss, building a closer understanding of their hometown.

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VR Mentor Dental Training Machine

VR Mentor

VR Mentor is a dental teaching and training system based on virtual reality. The system combines visual display, stereophonic sound and force feedback to create an immersive operating experience. Two teaching modes, hands on and shared haptic, and a training mode guide learners along recorded expert paths that produce attraction and resistance. The hardware measures 400 by 400 by 1400 millimetres and is set at an ergonomic height. The software is developed with Unity3D. VR Mentor reduces the need for anatomical specimens and lowers training costs.

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PowerBox Wanja Learning Materials

PowerBox Wanja

Powerbox Wanja is a study book series designed for elementary school students. The series applies the Powerbox Learning Method, in which learning concepts are split into small parts placed inside square frames. Twenty books cover all elementary school grades, and each subject is given a separate color for easier recognition. Cube-shaped characters appear on the covers, and four books form a large cube shape when combined. Paper toy kits are included, so learners can build cube figures, an activity that supports spatial cognition and holds interest.

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Magic School Box Mobile Smart Classroom

Magic School Box

Inspired by '90s Black culture aesthetic, it revolutionizes learning with a mobile Smart classroom. It accommodates 10-16 students, merging vibrant design with the latest artificial intelligence and blockchain technology for an immersive educational experience. This innovative space promotes creativity, collaboration, and personal growth through project-based learning. Equipped with interactive screens and natural lighting, it offers a flexible, engaging environment that brings education directly to communities, challenging conventional models and fostering the growth mindset.

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Copy Kats Toolkit

Copy Kats

Copy Kats is a teaching toolkit created for art and design educators to address visual plagiarism. The toolkit supports participatory design workshops that explore four issues linked to creative integrity, namely knowledge, assumptions, time and support. Contents include die-cut activity booklets, a custom card deck, double-sided posters and a stationery maker pack, all produced with traditional print methods. A bright colour palette, a clear sans serif typeface and playful cat illustrations make the topic approachable.

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